Closed richardanaya closed 4 years ago
I feel like one performance gain we could get would be by using vecs of integers instead of bytes.
How so? I guess as long as we have 4 bpp we could do u32.
This is complete :)
You went a bit too fast there and there since canvas.pixels size now match the blitmap size.
I feel like one performance gain we could get would be by using vecs of integers instead of bytes.