richardbiely / Voxelmetric

An efficient voxel framework for Unity3d
GNU General Public License v3.0
158 stars 27 forks source link

fyi block side textures rotated incorrectly #51

Closed XeonG closed 7 years ago

XeonG commented 7 years ago

textures

Anyway performance for geometry generation seems much better as of late.. I hope the texturing/custom shader for the stretching issue come soon.. really want to update to the newer commits 👍

richardbiely commented 7 years ago

This is no longer true :) Update to a newer revision, please.

richardbiely commented 7 years ago

Well, it turned out this is still an issue. It happens just for some corner faces which makes me wonder what it is. I'm reopening the issue until it's fixed.

richardbiely commented 7 years ago

I broke it again today in 9064123fc958c4c8341627f4c902aca2a8d359f7

richardbiely commented 7 years ago

And there it is - fixed again in: 759b7225013acfa6a604a9b4527b4ab15836fc8d I just forgot to send face rotation info to the face builder.