Closed GoogleCodeExporter closed 8 years ago
i agree jme3tools.optimize.TextureAtlas class uses pixel manipulation methods
but they are hardcoded private not allowing to be reused.
This forces users like me, to use BufferedImage in order to move pixel data,
creating ungly code that cant run on android.
I propose to create this Utilities class.
Offending Code:
jme3tools.optimize.TextureAtlas.drawImage
Sugggested methods:
1) draw pixel at desired position.
2) get pixel from desired position.
3) draw whole image on desired position.
Original comment by tralalol...@gmail.com
on 31 Jul 2012 at 10:52
Original comment by ShadowIs...@gmail.com
on 6 Sep 2012 at 6:09
Original issue reported on code.google.com by
ShadowIs...@gmail.com
on 15 Jul 2012 at 11:38