Open richeyme opened 4 months ago
Elements that are redundant in the current implementation of the function:
dragged_items[0].drag_name
cooking_dg.remove(ing)
I think there may be a way to store dragged_items[0]
in a temp variable and remove it by referencing the var. Have yet to test this out.
As of right now the game makes the pink squares representing the ingredients disappear, but it is hardcoded. Need to find a way to generalize this so that it can be used for any number of ingredients.