Open richeyme opened 9 months ago
The first thing to do is present the choices for the different backgrounds that the player can choose. This is before any of the gameplay starts. Maybe impacts scores right off the bat since we determined each fg's loves, likes, fines, and dislikes.
The choice that the player makes gets stored properly in the variable that I created in order to track that role that is chosen. I'm also thinking that I need to change the points for each of the FG's at this point as well, which I want to keep in a list. The amount of points that are added can be adjusted, but I will test it out with different values.
The choices now correctly update the points based on the FGs preferences that were discussed earlier today (peep the table we made on Player Character Options). As of right now the transition is very rough and immediately starts the game but and also the choices don't give any description of the background. This can be added in through the intro text to the game that comes before making the choices. Have to work and experiment with how we want it to look.
Once Lindsay figures out what the story line should be and the characters, initialize the characters and create the start for an introductory scene.