rickbatka / co-op-engine

A prototype engine for our planned co-op game. This is where we will make it work, make it network, and make it feel fun. No AI, level design, etc.
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Weapon #6

Closed rickbatka closed 10 years ago

rickbatka commented 10 years ago

weapon / attack: each character has list of things hurting them w/ cooldowns. cannot get hit by the same thing during that thing's cooldown.

reddenx commented 10 years ago

Breaking it down:

reddenx commented 10 years ago
rickbatka commented 10 years ago

ok, this is complete with one caveat: we used hand-coded points of damage for each frame instead of a rectangle that engulfs it.