rickomax / psxprev

PSXPREV - Playstation (PSX) Files Previewer/Extractor
BSD 2-Clause "Simplified" License
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Read texture page in TMD as 5-bit instead of 4 #42

Closed skyfloogle closed 2 years ago

skyfloogle commented 2 years ago

I came across some models that have textures in the second half of VRAM, and those weren't being read correctly. Turns out this was why.