Currently, when parsing a file fails, an exception is thrown and nothing is done after that besides continuing to the next offset. However, certain classes may have been created that need to properly be disposed of, namely textures and their Bitmap class.
I've also noticed that Graphics is not disposed of after drawing to VRAM. I'm not familiar with whether that needs to be disposed or not, but it's another thing to consider.
Currently, when parsing a file fails, an exception is thrown and nothing is done after that besides continuing to the next offset. However, certain classes may have been created that need to properly be disposed of, namely textures and their
Bitmap
class.I've also noticed that
Graphics
is not disposed of after drawing to VRAM. I'm not familiar with whether that needs to be disposed or not, but it's another thing to consider.