Imported feedback form fails the build because "UnityEditor.PlayerSettings" module can't be used in builds because "UnityEditor" namespace can only be used and intended to use in unity editor not in builds. If any developer wants to use UnityEditor namespace, they need to put their script in a seperate "Editor" folder. That is why it is not building.
I am temporarily fixing the problem to let everyone to work and publish again but we should discuss what to do @rifaterdemsahin @binofly
Imported feedback form fails the build because "UnityEditor.PlayerSettings" module can't be used in builds because "UnityEditor" namespace can only be used and intended to use in unity editor not in builds. If any developer wants to use UnityEditor namespace, they need to put their script in a seperate "Editor" folder. That is why it is not building.
I am temporarily fixing the problem to let everyone to work and publish again but we should discuss what to do @rifaterdemsahin @binofly