Closed GregAlanR closed 1 month ago
Thank you for reporting, I found that glsl shader which hooks LUMA is bypassed I'll make a fix for this.
NVEnc 7.72 should have fixed the problem, I think the shader will now work fine.
Yes works as expected now.
Thank you
--vpp-libplacebo-shader appears to bypass the selected shader file and outputs with the selected resampler. Tried using FSRCNNX_x2_16-0-4-1.glsl from: https://github.com/igv/FSRCNN-TensorFlow/releases/download/1.1/FSRCNNX_x2_16-0-4-1.glsl This is on Win 11 64.