rigertd / LegacyMUD

A multi-user dungeon engine developed in C++.
Other
0 stars 0 forks source link

Addition of saving and loading functionality to GameLogic #7

Closed rigertd closed 7 years ago

rigertd commented 7 years ago

I finished implementing the save and load commands. This required adding the starting area ID to the DataManager class. Please review the changes to make sure it doesn't break anything you were planning.

keithadkins commented 7 years ago

Ok. If this is good for you Rachel, this is good for me.