Open MarquessV opened 6 months ago
wrap_in_loop() currently takes a number of iterations and uses a MOVE statement to set a memory reference to that value. This works, but doesn't allow you to easily modify the shot count between runs.
wrap_in_loop()
wrap_in_loop()
currently takes a number of iterations and uses a MOVE statement to set a memory reference to that value. This works, but doesn't allow you to easily modify the shot count between runs.