Closed aleksazh closed 5 years ago
Now we use one stream which we resize with canvasContext.drawImage(..) function. We put resized image to extra canvas and then use this canvas context for processing of filtered previews.
The performance is still the same.
See drawImage(..) description here.
Now we use one stream which we resize with canvasContext.drawImage(..) function. We put resized image to extra canvas and then use this canvas context for processing of filtered previews.
The performance is still the same.
See drawImage(..) description here.