A 2D platform game with a persistent world. When Edgar's father fails to return home after venturing out one dark and stormy night, Edgar fears the worst: he has been captured by the evil sorcerer who lives in a fortress beyond the forbidden swamp.
The medal table only opens correctly when opened for the first time after launching the application.
Upon opening it a second or subsequent time, it cannot be scrolled all the way down to the bottom. The furthest down that it will go, is the medal for defeating the Borer.
Medals are still correctly credited, though - and any that cannot be viewed in-game, become viewable upon quitting and relaunching the game application.
The medal table only opens correctly when opened for the first time after launching the application. Upon opening it a second or subsequent time, it cannot be scrolled all the way down to the bottom. The furthest down that it will go, is the medal for defeating the Borer.
Medals are still correctly credited, though - and any that cannot be viewed in-game, become viewable upon quitting and relaunching the game application.