A 2D platform game with a persistent world. When Edgar's father fails to return home after venturing out one dark and stormy night, Edgar fears the worst: he has been captured by the evil sorcerer who lives in a fortress beyond the forbidden swamp.
Minor issue - but in the fortress mine, if approaching the weak wall in front of the passage that leads to the Phoenix for the first, a cutscene plays about there being a draft. Normally, this is fine - however, if Edgar has turned into a slime, then it gets stuck.
I suspect this is because the cutscene moves Edgar closer to the weak wall - but the distance is too close to the wall for the width of the slime.
Minor issue - but in the fortress mine, if approaching the weak wall in front of the passage that leads to the Phoenix for the first, a cutscene plays about there being a draft. Normally, this is fine - however, if Edgar has turned into a slime, then it gets stuck.
I suspect this is because the cutscene moves Edgar closer to the weak wall - but the distance is too close to the wall for the width of the slime.