A 2D platform game with a persistent world. When Edgar's father fails to return home after venturing out one dark and stormy night, Edgar fears the worst: he has been captured by the evil sorcerer who lives in a fortress beyond the forbidden swamp.
I've dropped 5 stones on the golem to reduce him to 0 HP. He's still rampaging, and nothing I do seems to do anything. The grabbers have moved to the center.
Stuff I've tried:
Pick up and drop more rocks (one at a time or both together). They just pass through the golem and shatter.
Use the pickaxe (while golem is shattered or while moving). He regains HP on the first hit and again every time I reduce him to 0.
I'm using the package that just entered Debian (1.21-1), but the only newer upstream releases (1.22 and 1.23) only mention locale and packaging updates.
I've dropped 5 stones on the golem to reduce him to 0 HP. He's still rampaging, and nothing I do seems to do anything. The grabbers have moved to the center.
Stuff I've tried:
I'm using the package that just entered Debian (1.21-1), but the only newer upstream releases (1.22 and 1.23) only mention locale and packaging updates.