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riley-harper
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RayTracer
Code for a raytracer that I built in spring 2021, along with example images!
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Add a requirement for primitives to be bounded
#26
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riley-harper
closed
3 years ago
riley-harper
commented
3 years ago
Closes #25.
Adds a virtual XYZBounds Primitive::FindBounds() function
Implements this function for spheres and triangles
Removes XYZBounds::GetBounds() functions
Adjusts BVH tree to use FindBounds() instead of old GetBounds()
Closes #25.