riley-harper / RayTracer

Code for a raytracer that I built in spring 2021, along with example images!
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Some Shadow Speckling Still #38

Open riley-harper opened 3 years ago

riley-harper commented 3 years ago

There are some scenes where shadow speckling still shows up. It probably wouldn't be an issue to increase the shadow tolerance a little more to get rid of this speckling.

riley-harper commented 3 years ago

Also, there should be some unified concept of a floating-point tolerance in the project. Right now, each class will just define a static variable when it needs a tolerance. Some central class or file to organize all the different tolerances would simplify things.