There are some performance gains to be made in the CSR strategy, some of which quick wins others that can come from the addition of new features/settings or from a more calmly review of the code.
Description
Review and improve the CSR performance. This may be by, when possible and if applicable, using parallelization, reusing resources, avoiding unnecessary remote calls, avoiding unnecessary usage/loading of resources, etc.
[ ] Use compressed textures
[ ] Run initials renderer in parallel if possible
[ ] Check the possibility of using workers
... maybe more???
Rationale
There are some performance gains to be made in the CSR strategy, some of which quick wins others that can come from the addition of new features/settings or from a more calmly review of the code.
Description
Review and improve the CSR performance. This may be by, when possible and if applicable, using parallelization, reusing resources, avoiding unnecessary remote calls, avoiding unnecessary usage/loading of resources, etc.