Open rodneyrod opened 6 years ago
Follow steps in this forum post to install.
Which one exactly?
@neuromancer Sorry I forgot to post the link. Edited my first post to include it.
You seem to be missing the actual exception here, which should have been printed before this one I think. The exception you posted is the exception handler (opens a windows forms window) bailing.
If it doesn't print, I'll add a Console.WriteLine as the exception handler on linux platform instead of winforms.
@riperiperi Yeah that was all that output on the console for me. I'll test it again with your addition once it gets pushed and post the results.
I'm getting this exception using build master-653 (against a self-hosted server of the same build):
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at FSO.Client.Rendering.City.CityGeometry.RegenMeshVerts (Microsoft.Xna.Framework.Graphics.GraphicsDevice gd, System.Nullable`1[T] range) [0x0045a] in <622d21402253448ba5fba434200361b6>:0
at FSO.Client.Rendering.City.Terrain.GenerateCityMesh (Microsoft.Xna.Framework.Graphics.GraphicsDevice gd, System.Nullable`1[T] range) [0x00042] in <622d21402253448ba5fba434200361b6>:0
at FSO.Client.Rendering.City.Terrain.GenerateAssets () [0x00000] in <622d21402253448ba5fba434200361b6>:0
at FSO.Client.Rendering.City.Terrain.Draw (Microsoft.Xna.Framework.Graphics.GraphicsDevice gfx) [0x00083] in <622d21402253448ba5fba434200361b6>:0
at FSO.Common.Rendering.Framework._3DLayer.Draw (Microsoft.Xna.Framework.Graphics.GraphicsDevice device) [0x0001e] in <f6e15d95b6d649108b4e335424a18e33>:0
at FSO.Common.Rendering.Framework.GameScreen.Draw (Microsoft.Xna.Framework.GameTime time) [0x000a5] in <f6e15d95b6d649108b4e335424a18e33>:0
at FSO.Common.Rendering.Framework.Game.Draw (Microsoft.Xna.Framework.GameTime gameTime) [0x00007] in <f6e15d95b6d649108b4e335424a18e33>:0
at Microsoft.Xna.Framework.Game.DoDraw (Microsoft.Xna.Framework.GameTime gameTime) [0x0001c] in <b5e52e31afc14490a85267ae0f4e649c>:0
at Microsoft.Xna.Framework.Game.Tick () [0x001f3] in <b5e52e31afc14490a85267ae0f4e649c>:0
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop () [0x00021] in <b5e52e31afc14490a85267ae0f4e649c>:0
at Microsoft.Xna.Framework.Game.Run (Microsoft.Xna.Framework.GameRunBehavior runBehavior) [0x00082] in <b5e52e31afc14490a85267ae0f4e649c>:0
at FSO.Client.TSOGame.Run () [0x00000] in <622d21402253448ba5fba434200361b6>:0
at FSO.Client.GameStartProxy.Start (System.Boolean useDX) [0x00011] in <622d21402253448ba5fba434200361b6>:0
at FSO.Windows.Program.Main (System.String[] args) [0x00017] in <6d307d4ba050497fa133f5fa293b7afe>:0
Steps to reproduce:
Output of error: