Open fHachenberg opened 4 years ago
To build the Monogame libraries, you must update --recursive --init
submodules and run Protobuild.exe
. On linux, use mono Protobuild.exe
. They're planning to switch off this system soon, but right now we're stuck with this.
Great, this brought me a step forward. :+1: I had to call it twice to generate all files required
mono Protobuild.exe --generate Linux
mono Protobuild.exe --generate Windows
I now get prompted the following errors
"/FreeSO/TSOClient/FreeSO.sln" (Build target) (1) ->
"/FreeSO/TSOClient/FSO.iOS/FSOiOS.csproj" (default target) (43) ->
/FreeSO/TSOClient/FSO.iOS/FSOiOS.csproj(315,3): error MSB4019: The imported project "/usr/lib/mono/xbuild/Xamarin/iOS/Xamarin.iOS.CSharp.targets" was not found. Confirm that the path in the <Import> declaration is correct, and that the file exists on disk.
"/FreeSO/TSOClient/FreeSO.sln" (Build target) (1) ->
"/FreeSO/TSOClient/FSODroid/FSODroid.csproj" (default target) (44) ->
/FreeSO/TSOClient/FSODroid/FSODroid.csproj(270,3): error MSB4019: The imported project "/usr/lib/mono/xbuild/Novell/Novell.MonoDroid.CSharp.targets" was not found. Confirm that the path in the <Import> declaration is correct, and that the file exists on disk.
Since I don't want to build for iOS nor Android ... how can I disable those dependencies?
These errors can be ignored. Build targets are FSO.Windows, FSO.IDE, FSO.Server.Core, all AnyCpu.
Hi there, thanks for your awesome work on FreeSO!
I am trying to build under Linux using Mono msbuild. Apart from the minor naming issues already fixed in #166 & #167 , I still have some issue left.
Where can I find the following files? They don't seem to be present in mainline MonoGame either