Closed luigi-rosso closed 2 years ago
It's a draft as I'm waiting to see how designers feel about making this "the way". https://2dimensions.slack.com/archives/CHTMQJAJZ/p1655166724192089
Clamps radius distance to half available length
Just curious why we chose that limit, instead of, say, lowering the radii on both sides until they don't overlap?
I really like how predictable and consistent this rule is, but I'm just wondering if someone would ever want a valid rounded corner that takes up more that half of the available length (and whose neighbor then takes up less than half).
Clamps radius distance to half available length (from/to current corner) and also uses a better heuristic for guessing the distance of the control point from the through point instead of just blindly using the arc constant regardless of angle.