Open NandoSalvaterra opened 9 months ago
Hi - do you have a reproducible example to share here? That will be helpful to try and see what's going on on the Rive side. Noticed you included iPhone 12 Pro Max at iOS 17.0. Are all the errors only coming from this subset of users with this setup?
@zplata I work in the same place as @NandoSalvaterra ,
Essentially, we have no idea what's happening or how to reproduce the problem. At this moment, we have 4 different users with this weird crash:
1) iPhone 12 Pro Max (D54pAP) iOS 17.0.2(21A351) (original report) 2) iPhone SE (3rd generation) (D49AP) iOS 16.6.1(20G81) 3) iPhone 13 (D17AP) 17.0(21A329) 4) iPhone 11 (N104AP) iOS 16.7(20H18)
We worked hard to reproduce these issues on our devices without success.
Description
We are using the latest version of Rive and this morning we had a spike in crashes from Sentry in
RiveLinearAnimationInstance .cxx_construct
and the final exception is:C++ Exception: St13runtime_error
The crash is happening in
RiveLinearAnimationInstance .cxx_construct
with 77 occurrences This is not happening to all users, so it seems isolated The user has 500~800 MB of free RAMWe are using SwiftUI and our Minimum Deployment Target is iOS 15.0
Device & Versions