We have integrated Rive in our SDK using Cocoapods, and when we integrate our SDK into one of our sample apps it just crashes with the below error:
dyld[1601]: Library not loaded: @rpath/RiveRuntime.framework/RiveRuntime
Reason: tried: '/usr/lib/swift/RiveRuntime.framework/RiveRuntime' (no such file, not in dyld cache), '/private/preboot/Cryptexes/OS/usr/lib/swift/RiveRuntime.framework/RiveRuntime' (no such file), '/private/var/containers/Bundle/Application/D5AA5033-232C-4CE6-BE7E-BD977DDE4E90/SampleApp.app/Frameworks/RiveRuntime.framework/RiveRuntime' (no such file),
Rive version - 5.5.1
Devices - All
iOS version - Greater than 14
Could anyone please help us on how to integrate Rive properly in an SDK that is distributed as a framework?
We use other thrid party frameworks as well and they work fine.
We have integrated Rive in our SDK using Cocoapods, and when we integrate our SDK into one of our sample apps it just crashes with the below error:
Rive version - 5.5.1 Devices - All iOS version - Greater than 14
Could anyone please help us on how to integrate Rive properly in an SDK that is distributed as a framework?
We use other thrid party frameworks as well and they work fine.