rive-app / rive-unity

MIT License
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Rive Assets are not rendered when deployed to an Android device from Unity #44

Closed trdroid closed 4 months ago

trdroid commented 7 months ago

Hi,

I am trying to run the Scene "DrawToCube" on an Android Device but I do not see the Rive Asset being rendered. The Rive Unity Runtime version is v0.1.112

The scene renders the Rive Asset on a Cube when played in the Unity Editor image

But the same scene, when deployed to Android from Unity, DOES NOT render the Rive Asset image

damzobridge commented 6 months ago

Could you provide a bit more info about the Android device/environment you're testing on? Also, since that's the DrawToCube scene, I assume you're using the Built-In Render Pipeline not URP?

trdroid commented 6 months ago

Hi @damzobridge, as I am traveling I do not have access to my setup that I used to try this out, but I believe I used the Built-in Render Pipeline NOT the URP. I also recall using the default Android Build Settings in Unity 2022.3.10f and I deployed the build to a Samsung Edge S20+

damzobridge commented 4 months ago

This should be fixed from v0.1.188! Let us know if you still run into any issues with android not rendering Rive files.