Closed schetle closed 6 months ago
We call InstantiateArtboard on URiveFile when URiveActor is ending or beginning play in editor. This makes it so that the artboard/state is reset and doesn't carry over.
We call InstantiateArtboard on URiveFile when URiveActor is ending or beginning play in editor. This makes it so that the artboard/state is reset and doesn't carry over.