rive-app / rive-unreal

MIT License
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[QUESTION] Does this support console's, VR/AR, and mobile? #48

Closed YawLighthouse closed 5 months ago

YawLighthouse commented 5 months ago

Hello I haven't been able to find this information online(may be something to notify the documentation team about). Has this been tested on consoles, mobile, and VR/AR platforms. If it does not support them then it may be good to list those platforms supported/not supported for this plugin which may be a deciding factor for developers interested in using this plugin.

Batname commented 5 months ago

IOS and Android (OpenGL) - yes

We have plans for Linux/Vulcan; after that, you can run on devices like Steam Deck.

Theoretically, it might work on Apple Vision Pro, but we never tested Theoretically, it might work on Oculus Quest (Andorid|OpenGL), but we never tested it yet

We'll add DX12 support, and after that, we will test on the Xbox. PS5 this is point of investigation