Closed tomroohan closed 3 months ago
Hi @tomroohan, currently you need to rebuild the plugin manually as it is not yet distributed through the Marketplace. You will need to have XCode and rebuild your Unreal Engine project (and therefore the Rive Plugin) from XCode, and it should then work for this project.
I get this message when I copy the plugin folder into the engine plugin directory. Using UE5.3.2 ARM64