Closed tomek-f closed 11 months ago
Hi @tomek-f ! Something went up in the release process for automating the CHANGELOG
so thanks for pointing this out, we'll get this fixed up.
Regarding the runtime size, you're right, the WASM runtime got a major version bump from v1
to v2
due to a size increase for having a quite complex text engine compiled into the .wasm
that powers the runtime. We're actively looking to optimize this such as determining which WASM to load when you instantiate Rive (i.e. detecting if you need a version with the text engine), loading the text engine on demand if needed, or even a more pared-down version to cut down on the size. We can keep this issue up until we have a solution released for this in the meantime.
If you don't have a need for Rive Text, you should use v1.2.4
and you'll have a much smaller dependency size from @rive-app/canvas
Thanks, @zplata
Have there been any updates in regard to this issue? We tried using v1.2.4
but with the latest version of rive-app/react-canvas
(4.3.3) our animations were breaking, and we had to bump to v2.4.3
. When working within Next.js (next.config.js) it causes our maxAssetSize
to nearly 4x in size.
Hi - we should have a version coming out pretty soon here barring any complications in our testing! It will look something along the lines of consuming either a @rive-app/canvas-lite
/ @rive-app/canvas-advanved-lite
and probably a React one as well. It should be about a third of the size it is today.
Hey all! We just released the packages mentioned above, @rive-app/canvas-lite
and @rive-app/canvas-advanced-lite
as v0.1.1
. After we do some testing and validation, this should shortly align with the other web runtime versions. But feel free to use v0.1.1
now!
Note that this package will not have the text engine dependencies needed to render Rive Text, so if you have any .riv
assets that have that, it will not render (but it will also not break your app if it does have it, or if you use the text APIs). Let us know if you run into issues with this.
Once this is validated, we'll likely make a @rive-app/react-canvas-lite
or something of the sort.
@rive-app/react-canvas-lite
is available and updated alongside the regular js/wasm runtimes! You should hopefully see a noticeable package size drop if you integrate either the @rive-app/canvas-lite
or @rive-app/react-canvas-lite
packages. Closing for now but feel free to open a new issue if you run into issues with it.
Thank you, @zplata
1.2.4 - 204 kB (~90kB gzipped) https://www.npmjs.com/package/@rive-app/canvas/v/1.2.4?activeTab=code
2.1.1 - 653 kB (268kB gzipped) https://www.npmjs.com/package/@rive-app/canvas/v/2.1.1?activeTab=code
There's no info in the changelog https://github.com/rive-app/rive-wasm/blob/master/CHANGELOG.md
Yup. Rive files are tiny, but the runtime is huge ;)
Is it a bug (eg. bad/unused imports)?
Is there smething that can be done to reduce the runtime size?