Closed bigmikemw closed 4 months ago
This is due to me being in the process of implementing an automatic method for finding the offsets; currently, the addon can only reliably find the highest LOD offset. However, there's some strange issues with the weights that I need to sort out, and I also need to actually get it to read all the LODs. For now, it's recommended you use the version of the addon from this commit, or use the newest stable version, 2.0.0, under the Releases tab. In the future, I'll add a testing branch to keep an up-to-date and confirmed working version and a heavy-development version distinct.
Previously reliably importable models now not importing after the latest commit
Here's the error message:
Script usually loads one (LOD3) mesh per model with this error, disabling the "Import rig" option results in full LOD3 models being imported, with Estevez it's LOD5![image](https://github.com/riverence/io_scene_binfbx/assets/161866844/6a5bb172-9afc-48ae-9ae1-88b385eda857)