Closed riverwanderer closed 2 months ago
canPlay and tcSelect / tcTgt Attachment conditions require MarkerLevel check to confirm that the unit is connected to current attack markers; by this point the unit's own MarkerLevel may be cBattle (>0):
(tcId == 0 && Side == gCombatLead && (gPhaseLock !~ ORDERregex ? cp_MarkerLevel < 0 : Moved)
Tested fix in a816. Also noted that canPlay requires that gCombatSide is blank (ie Combat over, including optional retreat).
Module V5.1.0a815 Vassal V3.7.14
Artillery Reposition offered for a unit from an earlier combat, as well as the existing one.
The actual location of Attack markers needs to be taken into account. Including AddArt markers though.
Sample game - a815 GG.