Open samii00 opened 6 years ago
Hi @samii00 ,
I am not sure what the issue is. Is it that you are trying to build on ARMv7 then it gives the error?
no .. in unity >build setting>player settings>other setting> .. i choose FAT (ARMv7+x86) for Device Filter
Can you choose ARMv7 and x86 individually and tell the results to me please?
hi .. thanx for good example i have a problem , in unity project tab > in x86 android plugin folder > select libsqlite3 ... when select x86 in CPU platform setting and click Apply it back to ARMv7 and show this Error:
Failed to parse value ('AnyCPU') for CPU, platform: Android, type: UnityEditor.AndroidPluginImporterExtension+AndroidPluginCPUArchitecture. Default value will be set 'ARMv7' what's wrong?