rj200 / Glamarye_Fast_Effects_for_ReShade

Designed for speed, this shader for ReShade is for people who can't just run everything at max settings but want good enough post-processing without costing much framerate. It combines 4 effects in one - Fast FXAA, sharpening, depth of field and fast ambient occlusion
MIT License
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[Suggestion] - replace FXAA with SMAA #16

Closed sanek7814 closed 1 year ago

sanek7814 commented 1 year ago

I think everything is clear here, FXAA blurs the font in the game, often it disturbs the eyes, so I propose to replace FXAA to SMAA, which can be put in anti-aliasing mode that will not blur the fonts in the game. I know that SMAA shader can be included separately from your shader, it's more of a suggestion for convenience.

rj200 commented 1 year ago

I don't really have time nor interest in turning it into a do-everything shader with multiple algorithms for each effect. The point of my unique Fast FXAA is that it's faster than FXAA and SMAA - it's not trying to look as good as them. I was trying to get games running faster at 4k with a gaming laptop plugged into a TV!

If you prefer quality over speed then I suggest just running SMAA separately on older games.

Newer games usually have TAA, FSR2 and/or DLSS2 built in, which will look much better (yes even with up-scaling, quality mode of FSR2 and DLSS normally looks better than native resolution+FXAA due to the use of temporal jitter.)