Closed rjwut closed 10 years ago
GameMessagePacket handles on-screen messages and game end events, but GameStartPacket is separate. We should be consistent; either fold both game start and game end events into GameMessagePacket or make them separate.
GameMessagePacket handles on-screen messages and game end events, but GameStartPacket is separate. We should be consistent; either fold both game start and game end events into GameMessagePacket or make them separate.