rlabrecque / Steamworks.NET

Steamworks wrapper for Unity / C#
http://steamworks.github.io
MIT License
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RemoteStorage and Input return 0x0 #467

Open LightStriker opened 2 years ago

LightStriker commented 2 years ago

I've updated our game to the latest Steamworks.NET (20.0.0), and it fails to initialized.

Digging in Steam.Init(), GetISteamRemoteStorage and GetISteamInput return 0x0. Everything else is fine.

Any idea what could cause this?

rlabrecque commented 2 years ago

Could you ensure that you don't have extra copies of steam_api.dll (or equivalent) laying around?

LightStriker commented 2 years ago

I have.

Before there was an extra lib remaining from a previous version, and half the services failed to initialize. Now, I've flushed everything old, reinstalled from scratch, and I only get RemoteStorage and Input to fail initialization.