rledrin / WebGPU-Bloom

A cluncky example of bloom in rust with wgpu
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Any chance to integrate it with Bevy? #1

Open pjankiewicz opened 2 years ago

pjankiewicz commented 2 years ago

I would love to use this effect in my n-body simulator https://github.com/pjankiewicz/nbody. It is funny because your interface is almost identical to mine.

rledrin commented 2 years ago

It might be a little hard for me to do that, I have quite a bit of work right now. Plus to my knowledge bevy doesn't give you access to mipmap so I would need to modify most of the code. And I don't know if push constants compile to wasm. But you're free to take my code and try to implement it yourself. Good Luck