rlewicki / MeleeTrace

Unreal Engine plugin that enables user to accurately trace melee hits in the game using interpolation between sockets defined directly on the character or weapon mesh.
https://www.unrealengine.com/marketplace/en-US/product/melee-trace
MIT License
40 stars 8 forks source link

Is it possible to use the plugin in UE 5.1.1? #1

Closed saravanan290702 closed 8 months ago

saravanan290702 commented 8 months ago

if so, how do i just compile the plugin in ue 5.1.1? ty in advance

rlewicki commented 8 months ago

Hey, yes this should run just fine on 5.1 if you can compile it yourself!

6.10.2023 o 14:51 od @.***:

if so, do i just compile the plugin in ue 5.1.1?

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saravanan290702 commented 8 months ago

is the plugin replicated?

rlewicki commented 8 months ago

It doesn’t at the moment. Making it work in a listen server and dedicated server scenarios is on the roadmap for the plugin.

6.10.2023 o 15:20 od @.***:

is the plugin replicated?

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saravanan290702 commented 8 months ago

ic ty for the reply, i will try to recompile back to 5.1.1, sigh prolly get 100's of errors

rlewicki commented 8 months ago

If you get errors please do share them here and I’ll try to prepare a new release that supports the UE 5.1

6.10.2023 o 17:40 od @.***:

ic ty for the reply, i will try to recompile back to 5.1.1, sigh prolly get 100's of errors

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saravanan290702 commented 8 months ago

it said its build on ue5.3 do you want to load it anyways i have loaded it but not sure if it works... i am able to add the meleetrace component... is there any demo i can test if it is working..

rlewicki commented 8 months ago

If you want to compile your own binaries you might need to move the plugin from the engine directory to your game directory. Also, delete the engine version from the .uplugin file.

I will try to prepare a package on marketplace for 5.1 version tomorrow as well if you would rather wait than doing all those shenanigans.

saravanan290702 commented 8 months ago

oh cool iil close this issue and wait for a 5.1 release ty for the help.

rlewicki commented 8 months ago

@saravanan290702 hey just wanted to let you know that I have submitted plugin for version 5.1 to the marketplace. It will be available as soon as the marketplace submission team from Epic verifies everything is fine.

I also created new release available here on GitHub that compiles for UE 5.1 without any issues so if you prefer you can grab it here immediately without waiting.