rlewicki / MeleeTrace

Unreal Engine plugin that enables user to accurately trace melee hits in the game using interpolation between sockets defined directly on the character or weapon mesh.
https://www.unrealengine.com/marketplace/en-US/product/melee-trace
MIT License
40 stars 8 forks source link

Create latent node for listening for hit detection #9

Closed rlewicki closed 4 months ago

rlewicki commented 4 months ago

Right now there are bindable delegates for listening for all kind of events however it might come in handy to have an utility in the form of a latent function triggering an event when a hit is detected.

rlewicki commented 4 months ago

This has been addressed in a84f759