Closed lumpynose closed 6 years ago
Hey, there can be some issues with cache meshes loading incorrectly if scale/location is applied to the domain. Quick fix should be to delete the child object(s). They will regenerate.
Documented at the end of this page: https://github.com/rlguy/Blender-FLIP-Fluids-Beta/wiki/Domain-Object-Settings
Discussion of this in issue #145
Ok, thanks. I skipped over that note in the docs.
I started a simulation but realized that I needed another object that was bigger than the domain so I resized the domain, but then when I ran the simulation the fluid surface object that's a child of the fluid domain didn't get resized when I applied the scale to the fluid domain. I had the Bake Export Settings on Force; I don't know if that's what caused the problem. Perhaps it's something that needs to be documented.