Closed rlguy closed 3 years ago
Hello, I would like to follow up this topic. I am working on simulation of boat and I need to export it into external software (Unreal or any other 3D / render software). In best scenario as a full animation. Water with alembic works perfectly, but I still have a trouble with exporting of Foam as separate files also when i use dupliverts. After export they are invisible or in incorrect positions. I know, the article above told use modifier to help blender recognize whitewater (I think smooth modifier is as default), but it doesn´t work to me. In short - how should I export water with foam in one file / of group of files which will be recognizable for external 3D software? Thank you for you help.
Hi JARINVER,
Thanks for sending us a message! See this expanded documentation topic that explains all of these points: Alembic Export Suppport.
In short:
Hope this info helps!
- Ryan
There is a workaround for getting the FLIP Fluid cache to work on a render farm, but there is no documentation for this at the moment.
Notes: