rlguy / Blender-FLIP-Fluids

The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
https://www.blendermarket.com/products/flipfluids
GNU General Public License v3.0
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[Requires Documentation] Add notes on how to export simulation for use on a renderfarm #352

Closed rlguy closed 3 years ago

rlguy commented 6 years ago

There is a workaround for getting the FLIP Fluid cache to work on a render farm, but there is no documentation for this at the moment.

Notes:

JARINVER commented 3 years ago

Hello, I would like to follow up this topic. I am working on simulation of boat and I need to export it into external software (Unreal or any other 3D / render software). In best scenario as a full animation. Water with alembic works perfectly, but I still have a trouble with exporting of Foam as separate files also when i use dupliverts. After export they are invisible or in incorrect positions. I know, the article above told use modifier to help blender recognize whitewater (I think smooth modifier is as default), but it doesn´t work to me. In short - how should I export water with foam in one file / of group of files which will be recognizable for external 3D software? Thank you for you help.

rlguy commented 3 years ago

Hi JARINVER,

Thanks for sending us a message! See this expanded documentation topic that explains all of these points: Alembic Export Suppport.

In short:

Hope this info helps!

- Ryan