Closed PavelBlend closed 3 years ago
Thanks for the report! My apologies, it looks like I had uploaded the wrong branch build to the Blender Market files. The incorrect branch was for testing creation of large files in the cache (1 000 000 000 Byte surface files).
I have uploaded the correct 9.1.4 branch in the Experimental_Builds_(unzip)_(18_nov_2021).zip
package.
System Information
Blender Version (including hash): 2.93.5, branch: master, commit date: 2021-10-05 12:04, hash:
rBa791bdabd0b2
FLIP Fluids Version: 9.1.4 Operating System: Windows-10-10.0.19041-SP0 64 Bits CPU: AMD A8 5600K GFX: AMD Radeon HD 7560D ATI Technologies Inc. 4.5.13399 Core Profile Context 15.201.1151.1008 RAM: 16 GBDescribe the bug
No fluid mesh is created. I cannot see the fluid mesh in the
3D Viewport
. I examined the cache folder and saw that the000000.bobj
,000001.bobj
,000002.bobj
... files exist. But the size of these files is extremely large. Domain resolution is 50. The file size is exactly1 000 000 000
bytes:To Reproduce
Bake the simulation in this scene. You will notice very low performance in the 3D Viewport if animation is enabled (the spacebar is the default).
flip_fluids_test.zip