Closed dpotuznik closed 1 year ago
Thanks for the report! This looks like a duplicate of issue #617 which we are looking for feedback on. Would you be able to test the proposed solutions and let us know what did and did not work for your in the other thread?
System and Blend File Information
Blender Version: 3.5.1, octane2022_Blender3.5, 2023-05-17 11:23, 71fffab9dc8a Addon Version: A FLIP Fluid Simulation Tool for Blender (v1.7.1 Stable 25-JUL-2023) OS: Windows-10-10.0.22621-SP0 GPU: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 531.61 CPU: 12th Gen Intel(R) Core(TM) i9-12900K CPU Threads: 24 RAM: Unknown (fill in)
Blender Binary: C:\Program Files\BlenderOctane\blender.exe Addon Path: C:\Users\feeble\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\flip_fluids_addon Renderer: CYCLES Cycles Device: GPU Viewport Modes: SOLID Objects: 21 FLIP Objects: 3 FLIP Domains: Domain
Obstacle Objects: 1 <Export Animated: 1> <Skip Re-export: 0>
Fluid Objects: 1 <Export Animated: 0> <Skip Re-export: 0>
Inflow Objects: 0
Outflow Objects: 0
Force Objects: 0
Cache Path: G:\Unreal\MetaTribesMaps53\Document\Cinematic\blender\testFluidV2
Cache Exists: True
Cache Logs: 7
Simulation Visibility:
Surface Visibility:
Whitewater Visibility:
Enabled Features: Whitewater
Enabled Attributes: N/A
Lock Interface: Enabled
Cycles Persistent Data: Disabled
Developer Tools: Enabled
Mixbox Plugin: Installed
Enabled Addons: Bool Tool, Align Tools, tinyCAD Mesh tools, LoopTools, Edit Mesh Tools, blender-osm, RizomUV Bridge, Node Wrangler, 3D-Print Toolbox, Adobe Substance 3D add-on for Blender, 3D Viewport Pie Menus, OctaneBlender (v. 27.16), Octane Helper, Copy Attributes Menu, Export: Adobe After Effects (.jsx), Sanctus-Library, MESHmachine, Xolotl Substance Painter Live Link, Quad Remesher 1.2 Bridge, Game Rig Tools - Unreal Module, FLIP Fluids 1.7.1
Describe the bug
When I launch the bake I have an error after few second is not begin the simulation it calculate the mesh animation after about 10% i receive this error Python: Traceback (most recent call last): File "C:\Users\feeble\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\flip_fluids_addon\operators\export_operators.py", line 149, in modal is_finished = self.geometry_exporter.update_export(self.export_step_time) File "C:\Users\feeble\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\flip_fluids_addon\objects\flip_fluid_geometry_exporter.py", line 134, in update_export raise e File "C:\Users\feeble\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\flip_fluids_addon\objects\flip_fluid_geometry_exporter.py", line 124, in update_export self._process_work_item(work_item) File "C:\Users\feeble\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\flip_fluids_addon\objects\flip_fluid_geometry_exporter.py", line 484, in _process_work_item self._process_mesh_object(work_item) File "C:\Users\feeble\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\flip_fluids_addon\objects\flip_fluid_geometry_exporter.py", line 415, in _process_mesh_object self._geometry_database.add_mesh_animated(object_id, frame_id, bobj_data) File "C:\Users\feeble\AppData\Roaming\Blender Foundation\Blender\3.5\scripts\addons\flip_fluids_addon\objects\flip_fluid_geometry_database.py", line 195, in add_mesh_animated self._cursor.execute(insert_command, values) sqlite3.OperationalError: attempt to write a readonly database
simple rising robot , I use the flip remesher