Closed gotex007 closed 1 year ago
I click on my party member, click the icon to set my PI Buddy, and I get an error thrown instead of working.
43x PIBuddy:StartMoving(): Frame is not movable [string "=[C]"]: in function `StartMoving' [string "@PIBuddy/dps.lua"]:43: in function <PIBuddy/dps.lua:39> Locals: (*temporary) = PIBuddy { BottomLeftCorner = Texture { } OnBackdropLoaded = <function> defined @SharedXML/Backdrop.lua:152 dpsName = FontString { } GetBackdropColor = <function> defined @SharedXML/Backdrop.lua:390 noFocusWarning = FontString { } TopLeftCorner = Texture { } RightEdge = Texture { } ApplyBackdrop = <function> defined @SharedXML/Backdrop.lua:294 SetBackdrop = <function> defined @SharedXML/Backdrop.lua:329 ClearBackdrop = <function> defined @SharedXML/Backdrop.lua:282 GetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:409 GetBackdrop = <function> defined @SharedXML/Backdrop.lua:347 piCooldown = Cooldown { } SetBorderBlendMode = <function> defined @SharedXML/Backdrop.lua:266 noBuddyWarning = FontString { } PixelSnapDisabled = true coolDownSpellTexture = Frame { } noTwinsWarning = FontString { } HasBackdropInfo = <function> defined @SharedXML/Backdrop.lua:278 piCooldownText = FontString { } dpsTimer = FontString { } backdropInfo = <table> { } OnBackdropSizeChanged = <function> defined @SharedXML/Backdrop.lua:182 TopRightCorner = Texture { } dpsCooldown = Cooldown { } pime = PiMeButton { } dpsCooldownText = FontString { } piTimer = FontString { } GetEdgeSize = <function> defined @SharedXML/Backdrop.lua:188 0 = <userdata> BottomEdge = Texture { } TopEdge = Texture { } piPriestName = FontString { } piSpellTexture = Frame { } noPIWarning = FontString { } Center = Texture { } SetupTextureCoordinates = <function> defined @SharedXML/Backdrop.lua:214 header = FontString { } SetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:422 SetupPieceVisuals = <function> defined @SharedXML/Backdrop.lua:246 SetBackdropColor = <function> defined @SharedXML/Backdrop.lua:399 LeftEdge = Texture { } BottomRightCorner = Texture { } }
Thanks I'll get a fix for that today.
Fixed. Also please be sure to use right click for setting target, let click for moving the frame.
I click on my party member, click the icon to set my PI Buddy, and I get an error thrown instead of working.