Closed Foul-Tarnished closed 5 months ago
I tried this with my game and everything work perfectly fine. Please test this on other pc
I tried this with my game and everything work perfectly fine. Please test this on other pc
Which version did you use ? I also tried with latest 2.3, same issue
Are you sure you're following my steps ?
gapack_meshes.psarc
on UnPSARC.exe
, and you get a folder named gapack_meshes_Unpacked
gapack_meshes_Unpacked
folder on UnPSARC.exe
and it will create an archive gapack_meshes_Unpacked.psarc
that is 1.34GB !this will cause the rendering issues above.
I have a pretty fresh Windows 11 install, and all dependecies are inside your .exe, so "it works on my machine" is not a real explanation.
I tested gapack_bitmaps_a.psarc
and it also went from 432MB to 739MB
The reason for the size difference is that the original file are compressed, but repacked archive is without compression. Anyway, I'm investigating this problem, but I think if someone else tests it, we can draw conclusions more easily.
This probably was an issue on 2.0 only, fixed in 2.1, but only visible since 2.2 (because 2.1 had major export bug)
2.3 works fine, no rendering issue only issue is no compression (if we modded all archive, that would probably make the game 100gb instead of 50gb) but not really an issue if we manage to load custom .psarc into the game
gapack_meshes.psarc
gapack_meshes.psarc
, with the same game vanilla content.https://github.com/rm-NoobInCoding/UnPSARC/assets/107711110/890937ca-9d93-4a26-adb7-ddd722b4a10f
I didn't try with psarc containing only .sps bitmaps, or misc psarc with only .xpps Maybe only meshes are affected, maybe not
This was done with UnPSARC 2.0, considering 2.1 issue (0kb files size) see #7