Create a new character. Select the first option out of every choice until in game.
Press '<' to ascend.
Enter the inn, 'i'.
Press 'd' to descend.
Press escape then quit the game.
Observe that a literal finally hits isspace.
Incursion.exe!_chvalidator(int c, int mask) Line 36 C++
Incursion.exe!fast_check_initial_locale(const int c, const int mask) Line 26 C++
Incursion.exe!fast_check_current_locale(const int c, const int mask) Line 33 C++
> Incursion.exe!isspace(int c) Line 148 C++
Incursion.exe!String::Trim() Line 311 C++
Incursion.exe!Detable(const char * _s, char mode) Line 1271 C++
Incursion.exe!TextTerm::CreateCharDump(String & str) Line 1316 C++
Incursion.exe!TextTerm::DumpCharacter(String & filebase) Line 1394 C++
Incursion.exe!Player::Gravestone() Line 2270 C++
Incursion.exe!Game::Play() Line 423 C++
Incursion.exe!Game::StartMenu() Line 2147 C++
Incursion.exe!main(int argc, char * * argv) Line 377 C++
[External Code]
Reproduction:
isspace
.