Closed HexDecimal closed 3 months ago
I'm having a hard time verifying this. Your idea of deleting the files is probably easier to do.
Reference to the commit conversion because I don't want to have trouble hunting it down later: https://github.com/rmtew/incursion-roguelike/commit/40c235d264a29e4e48870f513f7f0f593c4e86f4
I am pretty sure I always hit the rebuild hotkey just to be sure (ctrl+shift_b) and it does not rebuild these files because it does not change the gnerated output in any way by doing that rebuild.
For now I'm going to take the fact that the x64 builds didn't fail as proof that this method doesn't work.
Files are now deleted by the CI before building, only (Debug, Win32) is able to actually build these files as usual.
Normal builds would assume that generated files are already built based on their timestamps which prevents testing newly updated generated files.
/t:rebuild
should always do a clean rebuild.