Open phistep opened 10 years ago
This might be a 32bit graphics driver problem. One should try to compile and run this on a native 32bit distribution. There's a chance, that it just works. I tested 32bit opengl with glsanity
.
fixed fullscreen mode on linux with 741ebc0cb1922d257b9659b3507ab0237abd9948 mouse is still visible also the resolution of the whole display doesn't change, if in search for adventure, follow this: https://www.reddit.com/r/gamedev/comments/2w8ahe/changing_resolutions_for_fullscreen_in_x11_linux/
src
→Source
, linux makefile + build_dir in own subdir, …)Backend
toFrontend
(what it really is)stdlib.h
tort_stdlib.h