roalyr / pglowrpg

Procedurally Generated Living Open World RPG
GNU General Public License v3.0
99 stars 2 forks source link

Improve bioregions with topological features #30

Open roalyr opened 3 years ago

roalyr commented 3 years ago

Add mountains to the bioregion layer.

Figure out how to treat water bodies (same region on georegions layer and on bioregions layer): For instance, there is a lake. It is determined by flood-filling a specific biome as well as flood-filling specific watermask patch (which overlap, naturally). Biome data can be omitted in narration... Or it can be mentioned as something like Lake X water area, while georegion data will be just stating Lake X. In the end result it could be written awkwardly as This is Lake X water area in the Lake X region.

roalyr commented 3 years ago

Georegions are basically continents, islands, seas, lakes, etc. Bioregions are forests, deserts, tundras, mountains (I'd rather have them as such).

This will allow us to define locations like Forest X on the Y island, which is quite well and good, but what to do with water bodies in this case (so as to not to break the unification)?