Closed rodrigomas closed 7 years ago
Hi Rodrigo. Reducing banding is rather complex and takes some time to get right. I recommend the talk by Mikkel Gjøl to learn what's state-of-the-art in banding reduction nowadays. http://www.gdcvault.com/play/1023002/Low-Complexity-High-Fidelity-INSIDE
Hi, on Dark scenes it is possible to see the banding, even with higher resolutions.
Which shader you think I can change to reduce it (as you said dithering)?
Regards Rodrigo