robegamesios / VRHapticGun

GNU General Public License v3.0
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provolver compatibility #1

Open polybasss opened 1 year ago

polybasss commented 1 year ago

I am using provolver with HLA and its application that reads the vibrations of the controls from steam vr and the result is not very good, recoil when it should not, I was wondering if your modification of the program could also be used for the provolver

robegamesios commented 1 year ago

Hi, I haven't seen the companion app of provolver but probably not. The feedback from my companion app sends a signal to an esp32 which has its own program listening to events. How is the feedback on the provolver? Is it strong? I watched some reviews of it and they say the recoil triggers even when you're reloading a mag.

polybasss commented 1 year ago

That is, when you insert the charger, when you touch a wall or object with your hand...on the other hand, when you shoot with the machine gun there is only feedback on the first shot, a pity, in games with native support it's wonderful, I've tried to adjust it from controller settings in Steam VR by touching the haptic amplitude but without success and yes it is strong although from the videos I have seen your device seems even stronger

El mar., 3 ene. 2023 8:40, Robert Enriquez @.***> escribió:

Hi, I haven't seen the companion app of provolver but probably not. The feedback from my companion app sends a signal to an esp32 which has its own program listening to events. How is the feedback on the provolver? Is it strong? I watched some reviews of it and they say the recoil triggers even when you're reloading a mag.

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robegamesios commented 1 year ago

That’s a pity indeed for HLA. The SMG produces the best feedback for the gun. Maybe you can reach out to the seller so they can address the issue. Good thing other games work well. I’ll post a new video soon with my 2nd prototype gun. The feedback of my gun is decent, definitely adds immersion. Good luck